package engine.systems.update.threshold
{
	import ash.core.Component;

	public class Threshold extends Component
	{
		public var data:Array = new Array();
		
		public function Threshold() { }
		
		override public function destroy():void
		{
			while(this.data.length > 0)
				this.data.pop().destroy();
			
			this.data = null;
		}
	}
}